Debug Essentials for Game Maker Studio 2
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Devlog
- July 14, 2023 by Edward Neave#debug, #essentials, #game maker, #game maker studio 2, #debuggingYou can now use the recent addition to Game Maker of show_debug_message(val_or_template, val0, ...) and string(val_or_template, val0, ...) arguments format within the debug* functions to keep consiste... Continue reading
- February 02, 2023 by Edward Neave1#debug, #debugging, #essential, #game maker, #game maker studio, #helpful, #useful, #tool, #toolsDebug Essentials has been updated. This update was focused on improving the readability aswell as adding a basic notification system so that developers can view issues in game/software or convey messa... Continue reading
- January 30, 2023 by Edward Neave#game maker, #game maker studio, #debug, #debugging, #toolkit, #useful, #helpful, #patchThe first patch will be coming this week. It's primary focus is to organise code, documentation and commenting within the package so you can use the functions and tools more easely. I'm also including... Continue reading