Devlog
- September 05, 2017 by Edward Neave#The Corridor, #roguelike, #rogue-like, #SurvivalJust some balance changes this time: Changed rarity of Demon Chests (Black & Purple chests) Changed enemy difficulty (Should start easier and get harder quicker) Changed the way coins drop (The more y... Continue reading
- September 02, 2017 by Edward Neave#roguelike, #rogue-like, #dungeon crawler, #dungeoncrawler, #rogue like, #The CorridorThese are the changes of version 0917b: Fixed Nightsaber not dropping from chests Increased Nightsaber projectile damage by 5 Added Excalibur (New projectile weapon) Removed "Mana Up" upgrade Removed... Continue reading
- September 01, 2017 by Edward Neave#The Corridor, #Survival, #roguelike, #rogue-like, #dungeon crawlerThese are the changes of version 0917a: Added visual variation to all enemies Added chance to get 2 loot chests at the end of the corridor instead of just one. Added Nightsaber, the first projectile w... Continue reading
- August 30, 2017 by Edward Neave#the corridor, #survive, #survival, #roguelike, #rogue-like, #dungeon crawlerChangelog for version 0817b (30/08/2017): Lowered "Running Boots" speed increase from x1.5 to x1.2. Added new "Ghost" AI. Added chance to get a "Real" loot chest in side rooms. Increased hit range beh... Continue reading
- August 28, 2017 by Edward Neave#The Corridor, #Dungeon, #dungeon crawler, #rogue, #rogue-like, #rogue likeAdded The Corridor to itch.io. This is the first available version and may or may not be the only free version, still deciding that. There are quite a few features already in the game including Infini... Continue reading